
Hello
I am an architectural designer and 3D artist with a multidisciplinary background in architecture, visualization, and digital design. My work combines technical precision, creative thinking, and a strong focus on atmosphere, detail, and spatial experience. Over the years, I have developed projects in architectural design, interior design, 3D modelling, rendering, and visual storytelling, always aiming to create spaces and images that are both functional and emotionally compelling.
My background includes studies in architecture, 3D modelling, animation, and game and level design, which gives me a broader way of understanding form, space, and user experience. This mix of disciplines allows me to approach each project with both an architect’s eye and an artist’s sensibility.
I work with tools such as Revit, AutoCAD, 3ds Max, ZBrush, Photoshop, Blender, and Unreal Engine, and I enjoy moving between concept development, technical drafting, photorealistic visualization, and design communication. Whether I am designing a space, creating a render, or developing a visual concept, my goal is always the same: to turn ideas into clear, impactful, and memorable results.

